Achieving efficient and cognitively plausible learning in backgammon (2000)
AuthorsScott Sanner, John R. Anderson, Christian Lebiere, Marsha C. Lovett
Sanner, S., Anderson, J. R., Lebiere, C., & Lovett, M. (2000). Achieving efficient and cognitively plausible learning in backgammon. In Proceedings of the Seventeenth International Conference on Machine Learning (pp. 823-830). San Francisco: Morgan Kaufmann.
Category: Game Playing
Achieving efficient and cognitively plausible learning in backgammon
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