Achieving efficient and cognitively plausible learning in backgammon (2000)

Authors

Scott SannerJohn R. AndersonChristian LebiereMarsha C. Lovett

Bibliographic Entry

Sanner, S., Anderson, J. R., Lebiere, C., & Lovett, M. (2000). Achieving efficient and cognitively plausible learning in backgammon. In Proceedings of the Seventeenth International Conference on Machine Learning (pp. 823-830). San Francisco: Morgan Kaufmann.


Year: 2000
Type: inproceedings
Status: Published
Category: Game Playing
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Achieving efficient and cognitively plausible learning in backgammon



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